Taught course

Computer Games

Institution
Anglia Ruskin University · Cambridge School of Art
Qualifications
MA

Entry requirements

• A good honours degree, (or equivalent), normally in a related subject. Applicants with professional experience are also encouraged to apply. • If English is not your first language you will be expected to demonstrate a certificated level of proficiency of at least IELTS 6.5 ( Academic level) or equivalent English Language qualification, as recognised by Anglia Ruskin University • Applicants to this course will be required to attend interview and display a portfolio of work for assessment. Applicants resident outside of mainland UK only may submit a portfolio electronically.

Months of entry

September

Course content

Channel your creativity and join a multi-skilled team to develop the next generation of video games. On our arts based MA, you’ll join the vibrant games and technology community based here in Cambridge that includes Guerrilla, ARM, Frontier Developments, Jagex and Ninja Theory.

Modules:

  • Process and Practice as Research
  • Digital Arts: Experimental Practice·
  • Games Development 1
  • Games Development 2
  • Masters Project: Art and Design
If you have a degree in an art and design or computer games-related subject, our MA Computer Games Development (Art) will allow you to specialise in games art at masters level. .
You’ll take part in a series of collaborative design challenges with programmers and industry professionals, focusing on learning relevant skills and industry best practice. As part of a games team, you’ll tackle creative and technical challenges within an inspiring environment based at the new Compass House Computer Games Centre.
This course runs parallel with MSc Computer Games Development (Computing), reflecting the multi-disciplinary nature of games creation.
Hero stat: Cambridge accounts for nearly 20% of the UK computer games industry and our course enjoys excellent links with the major computer games developers in the area.
Based at the new Compass House Computer Games Centre, a 3 minute walk from the main Cambridge campus, you’ll have constant 24 hour access to a hub space with group work naturally integrated into your practice.
The centre includes a start-up lab for small games companies, supported by Games Eden, the Cambridge Computer Games industry network. This will give you excellent opportunities to work within an entrepreneurial games environment. All students studying on our Computer Games courses – both undergraduate and postgraduate – have access to industry standard PCs, running Maya, 3DS Max, ZBrush, Mudbox, Motion Builder, After Effects, Unity 3D, and UDK. You’ll be able to use motion capture equipment, 3D monitors, VR equipment, graphics tablets, a render farm, HD cameras and Digital SLRs (for HDRI capture).
This course is based on best practice across the computer games industry, and will encourage you to work in design production teams. It will also give you an awareness of entrepreneurial opportunities within the games industry. You’ll develop your design skills, enabling you to create and publish successful games across a range of platforms.
Interactive computer games is a relatively new medium that will develop your skills in a many areas of computing and creative disciplines. As the games industry grows, you’ll find more and more opportunities to take an active part in these disciplines.
If you have a games related degree, this course will give you an opportunity to further develop you’re specialist skills in games creation. If you’re a recent graduate of a non-games related degree, or seeking to move into the games industry from another creative industry, it will give you the chance to opportunities for specialise in the design and technical implementation of games. . You’ll also find these skills relevant to other forms of games, including board, educational and serious games, allowing you to consider many alternative career options. You’ll be encouraged to take on work placements and work on live projects in collaboration with the games industry. You’ll also have the chance to enter games events, such as Brains Eden, which is hosted every year by Anglia Ruskin. Our Computer Games Centre also includes studio space for an industry residency, offering space to indie games developers based in Cambridge who will share their knowledge and experience with you.
Cambridge is home to nearly 20% of the UK’s computer games industry, including Sony’s Guerrilla Studios, ARM, Jagex, Ninja Theory, Frontier, Geomerics, and a host of smaller indie developers. The Computer Games Art department at Anglia Ruskin is a member of TIGA, the Business & University Games Syndicate and is also a partner of the Global Science & Technology Forum, giving you access to cutting-edge research materials.

Information for international students

If English is not your first language you will be expected to demonstrate a certificated level of proficiency of at least IELTS 6.5 ( Academic level) or equivalent English Language qualification, as recognised by Anglia Ruskin University

Qualification and course duration

MA

part time
24 months
full time
12 months

Assessment

AssessmentWhat kind of work will I be doing? (proportionally)
Written coursework / continuous assessment50
Creative work50

Course contact details

Name
ALSS Marketing Team
Email
alssmarketing@anglia.ac.uk
Phone
01245 686868