Taught course

Computer Games & Entertainment

Goldsmiths, University of London · Computing

Entry requirements

Upper second class undergraduate degree in computing, engineering or mathematical sciences, and an interest in - and capability for - working in interdisciplinary contexts. You will be required to demonstrate sufficient proficiency at programming in a major language. Applicants with professional experience will also be considered.

Months of entry


Course content

Our groundbreaking MSc has been developed in response to a pressing need to offer a high quality postgraduate programme serving the industries of computer games and entertainment, with an emphasis on programming, maths and graphics, business, IP, entrepreneurship, team management, 3D animation, AI and physics in games. The programme is delivered by a mix of professionals from the industry and from the research world.

The computer games and entertainment business is a fast growing multi-billion pound worldwide business, with games platforms ranging from Playstation 3, Xbox 360, Nintendo Wii, mobile and handhelds, PC-based, and massively multiplayer online games (MMOG) involving tens of thousands of people.

With ongoing strong demand for graduate computer games programmers from the UK and abroad, this MSc will produce graduates who are well positioned to get a job in this exciting worldwide industry. Potential employers include EA, Ubisoft, THQ Sony, Activision, Microsoft, and many more.

In a wider sense, the influence of computer games programming is spreading to other industries outside games, as seen in products such as Second Life, Habbo Hotel and Bebo, or as seen in other entertainment industries such as special effects for television, videos and movies. Computer games are starting to fundamentally change the way people interact with computerised systems.

Qualification and course duration


part time
24 months
full time
12 months

Course contact details

Course Enquiries
+44 (0)20 7078 5300