Worldbuilding
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Entry requirements
- An undergraduate UK honours degree or international equivalent in a subject related to your proposed course of study or;
- A degree-equivalent postgraduate diploma /professional qualification
- one reference to support your application from an academic or a creative practitioner
- a proposal outlining your intentions for postgraduate study
Months of entry
September
Course content
You will design a well-researched and richly-detailed world in a collaborative and interdisciplinary environment that integrates imagination and emergent technologies. You will have opportunities to explore designing cultural, historical and futuristic worlds through drawing, iterative design, and 3D prototyping.
Candidates are encouraged to position their work within a professional context to help inform the visual output and production method. The function and output of the worldbuilding will be examined through a self-determined approach, whether that’s drawing on concept art, VFX, game art and design, or analogue game design.
Embracing emerging technologies, such as VR and 3D printing, candidates will be able to explore wider contexts of worldbuilding, creating negotiated projects ranging from environment concept art, matte painting, theme park design, VR experiences, or table-top game prototypes. The course provides the critical and progressive space to explore the processes and contexts to visualise and build immersive, believable and sustainable storyworlds.
Fees and funding
Qualification, course duration and attendance options
- MA
- full time12 months
- Campus-based learningis available for this qualification
- part time24 months
- Campus-based learningis available for this qualification
Course contact details
- Name
- Leeds Arts University
- marketing@leeds-art.ac.uk