Taught course

Visual Computing

University of Bradford · School of Media, Design and Technology

Entry requirements

2:2 or above: In an area relevant to your proposed programme of study, or have a good Honours degree in any subject together with skills and experience in a relevant area

Months of entry


Course content

Multi-dimensional processing and the generation of real and
virtual data have a multitude of applications in our world today.
Imaging systems are used widely in medicine, space exploration
and remote sensing, video processing, security, and biometrics,
while computer graphics are the cornerstone for games,
animation, special effects, graphic design, geometric modelling,
virtual reality and a host of other applications.
However a gap exists between imaging and graphics experts,
and there is a need for well-qualified professionals with expertise
in both these areas to take a lead in exploiting and developing
existing and new visual technologies.
Our course aims to equip you with a mastery of relevant
technologies in the fields of image processing, computer vision
and graphics and their different real-life applications.
You will develop a mastery of multidisciplinary skills that will
enable you to process real-life multi-dimensional data and apply
and develop appropriate technologies and evaluation methods.
We will enable you to master the combination and integration
of practical and theoretical methods to solve real-life problems
using image processing, machine learning, computer vision and
computer graphics.
This course is designed to provide graduates with advanced
knowledge of the application, development, design and
implementation of visual computing, image processing,
computer vision and computer graphics systems, enabling you
to develop a career in any of these disciplines.
On this course you will be introduced to the state-of-the-art
technologies and applications in visual computing and have the
opportunity to develop the ability to advance the boundaries of
knowledge through research.
Modules 2011/12:
(C) = Core, (O) = Option
Stage 1 60 Credits (3 x Core Modules):
Computer Animation (20 Credits) (C)
Computer Vision Systems (20 Credits) (C)
Software Development (20 Credits) (C)
Stage 2 60 Credits (3 x Core Modules and 1 x Option Module):
Computer-Graphics and Systems (20 Credits) (C)
Digital Image Processing Systems (10 Credits) (C)
Research Skills and Methodologies (10 Credits) (C)
Artificial Intelligence with Applications (20 Credits) (O)
Software Engineering (20 Credits) (O)
Stage 3:
Visual Computing MSc Project (60 Credits) (C)

Qualification and course duration


full time
12 months
part time
24 months

Course contact details

PG Admissions
+44 (0) 1274 234 286
+44 (0) 1274 233 727