Taught course

Immersive Arts (Virtual and Augmented Reality)

Institution
University of Bristol · Department of Theatre
Qualifications
MAPGCertPGDip

Visit the institution website for COVID‑19 updates

Entry requirements

To be considered for admission to this programme, applicants are required to hold/achieve a minimum of an upper second-class honours degree (or international equivalent) in any discipline. Non-traditional qualifications/routes will also be considered.


Months of entry

September

Course content

Creative technologies, interactive and immersive media are transforming the ways in which we experience and engage with culture. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are being used across a wide range of industries, from games and entertainment; theatre and live events; museums and heritage; marketing, advertising, and tourism; architecture and design; through to simulation and healthcare. This MA will enable you to translate your learning and experience in creative arts (eg writing, theatre, film, or music production) into making engaging immersive content and designing innovative interactive experiences. We will equip you with the technical skills and knowledge to succeed in this exciting and rapidly growing sector. Throughout the course, you will learn from world-leading academics, pioneering thought-leaders, and work closely with creative industry partners. This MA equips students with the:

  • creative skills and knowledge to work with virtual reality, augmented reality and interactive media
  • critical, theoretical, and practical skills in creative technologies and immersive storytelling, which underpin effective extended reality experiences (XR)
  • ability to consider the processes of digital content creation, delivery, and consumption holistically, as a continuum, in order to produce interactive media for a range of audiences while meeting technological constraints and addressing live industry briefs
  • ability to work across disciplines to produce engaging immersive experiences for a variety of contexts, through working collaboratively with students on the MSc Immersive Technologies (Virtual and Augmented Reality) to bring together skills in creative arts and computer science/software development
  • skills in responsible innovation and entrepreneurship to become the next generation of leaders in immersive industry startups.

The creative, immersive and screen media industries are thriving in Bristol and the region, which makes the city an ideal place to study Immersive Arts. The MA has been co-designed with industry partners and is closely associated with excellent cutting-edge research within the University in immersive technologies and creative practices, for instance MyWorld. The teaching will be research-led, give students insights into emerging media and how the creative industries are evolving, along with emphasizing practical approaches to learning.

Qualification, course duration and attendance options

  • MA
    full time
    12 months
    • Campus-based learningis available for this qualification
    part time
    24-36 months
    • Campus-based learningis available for this qualification
  • PGCert
    full time
    12 months
    • Campus-based learningis available for this qualification
    part time
    24-36 months
    • Campus-based learningis available for this qualification
  • PGDip
    full time
    12 months
    • Campus-based learningis available for this qualification
    part time
    24-36 months
    • Campus-based learningis available for this qualification

Course contact details

Name
Enquiries Team
Email
choosebristol-pg@bristol.ac.uk
Phone
+44 (0) 117 394 1649