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Suitable for BSc for an option of a 3+2 according to Bologna Agreement.
WHAT TO INCLUDE WITH YOUR APPLICATION:
- Qualification transcripts and/or certificates (including certified English translations if applicable)
- English language qualification(s) (if English is not your first language)
- A copy of your birth certificate (long document)
English Language Requirements
Applicants whose first language is not English must provide evidence of either prior successful completion of a degree qualification taught through the medium of English or meet one of the criteria below (no longer than two years prior to application):
Acceptable English Language qualifications include the following:
- Matriculation examinations from European countries where English is presented as a subject and an acceptable level is achieved
- Irish Leaving Certificate English –Ordinary Level Grade D or above
- TOEFL – 580 (paper based) or 90 (internet based)
- IELTS – Minimum score of 6.5 with no less than 6 in any one component.
- English Test for English and Academic Purposes (ETAPP) – Grade C1
- GCE ‘O’ level English Language/GCSE English Language – Grade C or above
- University of Cambridge ESOL –Certificate of Proficiency in English - Grade C / Certificate in Advanced English - Grade A
- GCE Examination Boards – Oxford Delegacy of Local Examinations – Grade C / Cambridge Local Examinations Syndicate – School Certificate Pass 1-6 / University of London Entrance and School Examinations Council – School Certificate Pass 1-6
Results in examinations other than those listed above may also be accepted as meeting our English language requirements. Contact the International Education Division for advice.
Months of entry
- Create compelling interactive works individually or with a team using standard industry methods and milestones
- Demonstrate an understanding of the theory and recurring fundamental concepts of game design and development.
- Integrate knowledge of existing works, game design and development to produce innovative games.
- Rapidly iterate upon a game concept and integrate player feedback.
- Assess a game's design or new technologies to assist with decision-making and adaptation of features as they relate to a game's core.
- Analyse the systems integration and dynamics and advise on iteration and implementation.
- Evaluate a game's requirements, scope, opportunities and limitations to improve production, efficiency and the end product.
Fees and funding
Please visit our website for more information on scholarships.
Qualification, course duration and attendance options
- full time24 months
- Campus-based learningis available for this qualification
Course contact details
- Dr Brenda Romero,
- 353 (0)61 202786