Entry requirements

  • A relevant degree with honours or an equivalent professional qualification.
  • Other qualifications accompanied by substantial experience in an appropriate field may also be considered. Non-standard applications will be considered on a case by case basis.

Months of entry

September

Course content

Immerse yourself in the world of emergent digital technologies. Integrating science, technology and art, we’ve created a multi-disciplinary, research-focused environment in which you can develop your own personal digital practice. From artists and designers to curators and musicians, our programme encourages critical discourse through the creative and innovative application of digital technologies.

  • Break through the traditional boundaries of science, art and technology. Work in a cross-discipline environment and learn to implement pioneering digital technologies.
  • Build a path to an exciting and dynamic career – our students have gone on to work as web designers, games developers, lecturers and digital consultants.
  • Engage in a dynamic and integrated approach to teaching, designed to nurture creative communities and define new areas of innovation.
  • Participate in international research collaborations though close relationships with the Centre for Media Art and Design Research (MADr) and the Institute of Digital Art and Technology (i-DAT). You’ll also benefit from strong links to all of their affiliated PhD programmes.
  • Cultivate advanced digital skills through access to exclusive technological facilities including the Immersive Vison Theatre and IBM funded Smarter Planet lab.
  • Join our network of award-winning graduates in the creative and technology sectors. Previous students such as Adam Montandon and Gianni Corino have gone on to win accolades from the Media Innovation Awards, Summit International Awards and Scrittura Mutante Awards.
  • Study remotely, foster professional relationships and work alongside your studies through our flexible approach to learning. Modules are delivered via workshops and symposium sessions in digital media venues, supported by interactive online technologies.
  • Establish and define your personal digital practice through your major project. Tailor your assessment to your own creative needs, by choosing from different proportions of practical and written work. Explore your individual interests with the support of two dedicated project supervisors.
  • Choose to study digital art and technology as either a Master of Research (MRes) taught programme or Research Masters (ResM) research programme.

Information for international students

International applicants will be required to provide evidence of their English language ability, for example by achieving an IELTS score of 6.5 overall (with a minimum of 5.5 in each element) or equivalent. Pre-sessional English language courses are available if you do not meet these requirements.

Fees and funding

UK students
£7,500
International students
£14,000

You may now be eligible for a government loan of up to £10,280 towards the cost of your masters degree.

Qualification and course duration

MRes

part time
24 months
full time
12 months

ResM

part time
24-36 months

Course contact details

Name
Postgraduate Admissions
Email
admissions@plymouth.ac.uk
Phone
+44 (0)1752 585858