Research course

Creative Technologies

University of Portsmouth · School of Media and Performing Arts

Entry requirements

A minimum of a second-class honours degree or equivalent in a relevant subject or a master's degree in an appropriate subject. Exceptionally, equivalent professional experience and/or qualifications will be considered. English language proficiency at a minimum of IELTS band 6.5 with no component score below 6.0.

Months of entry

October, February

Course content

Why take this course?

The School of Computing has a thriving and active research culture that pushes the boundaries of computing and the application of computer systems. Research covers a wide range of areas, with projects ranging from highly theoretical to very practical.

The School of Creative Technologies is centred around the application of new technologies to support creative areas. This includes games design and development, animation, video and sound, as well as other application areas, such as healthcare or security. We work closely with cultural heritage organisations worldwide to develop better methods of safeguarding digital assets. Our research is organised around five themes: Virtual Reality and Advanced Interactive Technologies, Digital Preservation, Computer Games Design and Technology, High Performance Visualisation, Computer Animation.

Module Details

Our researchers are working and supervising in subjects such as:

Virtual Reality and Advanced Interactive Technologies:

  • Medical visualisation and health technology
  • Design of advanced interactive systems

Future Proof Computing:

  • Data curation
  • Digital preservation
  • Digital humanities
  • e-archiving
  • Preservation of complex digital objects such as computer games or digital art
  • Big Data techniques for mining cultural data
  • Database archiving

Computer Games Design and Technology:

  • Disruptive gameplay
  • Minimalist gameplay
  • Ambient gameplay

High Performance Visualisation:

  • Big Data visualisation
  • Hardware accelerated algorithms
  • High performance computing
  • Computational grids
  • Science gateways
  • Workflow systems
  • User interfaces

Computer Animation:

  • The animation field and its applications
  • Simulation of medical consultations and entertainment
  • The recreation of photorealistic facial animations in games and film
  • Computer aided geometric modelling and applications

Intelligent Systems and Robotics:

  • Pattern recognition
  • Intelligent robotics and their practical applications
  • Implementing computing frameworks for human motion analysis
  • Multi-fingered robot manipulation (including prosthetics)
  • Data novelty detection and intelligent control for electric vehicle suspension

Digital Storytelling:

  • Academic papers and books
  • Filmmaking and festivals
  • Art installation, exhibition and curation
  • New technologies, new media and pedagogy

Student Destinations

One of the benefits of studying at Portsmouth is the comprehensive support we provide in career planning. Our careers and recruitment service - Purple Door - can assist you in career research and finding employment opportunities.

The Graduate School Development Programme offers a series of dedicated workshops on career planning, specifically for research degree students. You will also have access to consultations with careers advisers or online support. This service is available for five years after graduation.

Fees and funding

UK students
full-time students: £4,121 p/a, part-time students: £1,590 p/a
International students
full-time students: £13,300 p/a, part-time students: £6,650 p/a

Qualification and course duration


full time
24 months
part time
48 months


full time
36 months
part time
72 months

Course contact details

Admissions Team
023 9284 5566