You should have (or expect to be awarded) an undergraduate degree of at least upper second class standard in computing, engineering or mathematical sciences, and an interest in - and capability for - working in interdisciplinary contexts.
You might also be considered if you aren’t a graduate or your degree is in an unrelated field, but have relevant commercial experience and can show that you have the ability to work at postgraduate level.
Months of entry
This industry facing course has been developed to address the needs of the computer games sector, a continuously growing worldwide market, now larger than the film and music sectors combined.
We combine an emphasis on technical skills such as advanced programming, mathematics, AI, and graphics with a solid grounding in IP protection, entrepreneurship, business planning, teamwork and project management.
You’ll be given the skills you need to build successful interactive experiences, whether you want to work at a start-up or as part of a large organisation.
We work closely with industry leaders to shape the course content, and offer industry placements at studios including:
- Creative Assembly Sega
- Reflections Ubisoft
- Sony SCEE
- Splash Damage
- Climax Studios
- Rebellion Studios
Goldsmiths is a member of TIGA.
Qualification and course duration
Course contact details
- Course Enquiries
- +44 (0)20 7078 5300