The offer of entry onto a Masters Degree (MA) is based on an expectation that you have the potential to fulfil the aims of the course of study and achieve the standard required to successfully complete the award. Entrants should normally have achieved a BA (Hons)/BSc Degree of 2:1 or above, or other qualifications (including non-UK) that the University considers equivalent, in a subject related to your proposed course of study. Applicants who hold a Degree from another discipline may also be considered for entry, subject to the submission of a satisfactory portfolio of art, design or media-related work in support of their application.
Months of entry
This innovative industry-focused programme combines the rigour of studying at Masters level, alongside the opportunity to apply your knowledge and skills in a professional context. During your studies you will have the opportunity to work in a professional games studio by undertaking a paid postgraduate apprenticeship.
NUA's MA Games has been developed with the support of Creative Skillset in conjunction with games studios to build on the success of the University’s BA Games Art and Design degree course (the first games course by a specialist institution to receive Creative Skillset accreditation).
You will have bespoke access to in-studio resources with a games studio as well as utilising the University’s industry-standard media lab facilities supported by academic and technical staff. You will develop your creative skills at an institution which has gained an international reputation for innovation, artistic excellence and quality graduates in games education. The course provides industry-standard resources in a facility which has been selected as one of 12 global partners in Sony’s PlayStation®First academic partnership programme.
Games Art & Design Course Leader, Mark Wickham uses experience in both traditional and digital 3D production to exploit an array of creative and technical problem-solving techniques and resolve contemporary asset creation, across a variety of platforms. He actively promotes theoretical concepts in Art, Science and Mathematics to advance practice-based development. Mark continually explores the evolution of industry tools and techniques, ensuring course material encompasses bleeding-edge practices. His present research looks at developing an alternate approach to the design and creation of anatomically-based characters for the production environment.
Senior Lecturer in Games Innovation and Research, and Games Art and Design, Marie-Claire Isaaman is named in the MCV list of UK Top 100 Woman in Video Games 2013. She has over 20 years of experience working in art and design education from Foundation to Masters level and is at the epicentre of a growing creative field, drawn to the pioneering qualities and emergent opportunities inherent in digital games and their future creative and cultural potential. Marie-Claire has developed an innovative and dynamic course curriculum through close links with commercial studios, cultural institutions and other academic partners.
Scholarship and funding information is available. See NUA website for details: www.nua.ac.uk
Information for international students
NUA has earned an international reputation for excellence over the course of its 170 years training leaders in the creative industries. The University’s international community are genuinely valued for their contribution to student and academic life. International student scholarships are available. Applicants typically submit digital portfolios and interview via Skype.
Fees and funding
Students are eligible to apply for the student awards from the AHRC, subject to the support of the University.
For more information on funding, please go the NUA website.
Qualification and course duration
Course contact details
- Lou Chiu
- 01603 610561
- 01603 615728