The minimum entry requirement is a 2:2 honours degree (or above) in a subject area closely related to Computer Science, Economics, or the intersection of these two subject areas. Students with an Economics (and related) honours degree are required to have a mathematical element in their first degree equivalent to first year undergraduate basic maths, e.g, basic set theory, basic logic, basic graph theory. This requirement is fulfilled by the students offering BSc degrees in Computer Science.
Months of entry
This one-year full time programme, formerly known as MSc in Computation and Game Theory, is intended for graduates who already have a first degree in Computer Science, or in Economics, or a closely related subject. The programme is suitable for people who wish to extend their knowledge with more advanced specialised material reflecting current research at the “cutting edge” of the discipline of Algorithmic Game Theory, which lies at the intersection of economics and computer science.
It is a novel and unique programme, the first of its kind in Europe, offering a range of modern topics that range from optimisation and computational game theory to network games, and modern applications in electronic commerce, such as Google sponsored search auctions.
It is offered by the Computer Science Department, with contributions from the University of Liverpool Management School.
The programme is organised as two taught semesters followed by an individual project undertaken over the summer. During each semester MSc students study a number of modules adding up to 60 credits per semester (120 in total). This will be followed by a dissertation, also 60 credits, making an overall total of 180 credits.
Fees and funding
Qualification and course duration
Course contact details
- PG Recruitment
- +44 (0)151 794 5927