Research course


University of Portsmouth · School of Engineering

Entry requirements

A good honours degree or equivalent in a relevant subject or a master's degree in an appropriate subject. Exceptionally, equivalent professional experience and/or qualifications will be considered. English language proficiency at a minimum of IELTS band 6.5 with no component score below 6.0.

Months of entry

October, February

Course content

Why take this course?

The School of Computing has a thriving and active research culture that pushes the boundaries of computing and the application of computer systems. Research covers a wide range of areas, with projects ranging from highly theoretical to very practical.

Research Centres and groups

Centre for Healthcare Modelling and Informatics: Centre for Healthcare Modelling and Informatics provides information systems and computer science expertise to make easier some of the day-to-day jobs involved in healthcare delivery and administration. We have established excellent links with healthcare and social care professionals to keep abreast of their problems and needs. We conduct research to investigate new solutions to relevant problems, as well as providing consultancy services to organisations and individuals in the health and social care sector that wish to adopt information, communication and sensing technologies.

Virtual Reality and Advanced Interactive Technologies: Advanced Interactive Technologies research has a strong theme of medical visualisation and health technology research, including the Responsive Interactive Advocate project (RITA) developing an advanced intelligent avatar to support elderly people.

Digital Preservation: The Future Proof Computing group is currently running the E-ARK project to develop a pan-European e-archiving system for national, regional and local archives covering all types of digital data.

Computer Games Design and Technology: The Advanced Games Research Group focuses on practice-led games research. Current active research areas include disruptive gameplay, minimalist gameplay and ambient gameplay.

High Performance Visualisation: The High Performance Visualisation research is about big data visualisation, hardware accelerated algorithms, high performance computing, computational grids, science gateways, workflow systems and user interfaces.

Computer Animation: Computer Animation research focuses around facial animation, body language and believability. Emphasis is on practice led research and currently under development is the full length animated feature film, Stina and the Wolf.

Computational Intelligence: The fields in which we conduct Computational Intelligence research include data mining, neural networks, fuzzy systems, evolutionary optimization, machine learning, pattern recognition, user-adaptive systems, computer graphics, computer vision and bioinformatics. We aim to perform world-class research in the analysis, design and implementation of CI methodologies.

Network and Security: The design and development of everyday devices that are capable of computation, sensing and communication relies on a range of networked technologies including wireless and mobile computing, Internet connectivity and connectivity within large scale distributed systems, secure infrastructures, sensing and reactive environments, as well as human interaction modelling. The Network and Security research group aims to, broadly, improve the effectiveness of the everyday pervasive computing environment.

Systems and Information Systems: Systems and Information Systems research focuses on the practice, philosophy and methodology of information processing. This research informs systems analysis, cybersecurity, digital forensics, e-commerce and e-government systems which are relevant throughout business and society.

Module Details


Our researchers are working and supervising in subjects such as:

Computational intelligence:

  • Data mining
  • Neural networks
  • Fuzzy systems
  • Evolutionary optimisation
  • Machine learning
  • Pattern recognition
  • Computer vision and bioinformatics

Pervasive computing:

  • The design and development of novel technological advancement that appears in everyday devices
  • Wireless and mobile computing
  • Internet connectivity and connectivity to services in large scale distributed systems
  • Secure infrastructures
  • Human interaction modelling

Systems and information systems:

  • Systems analysis
  • Systems security
  • Digital forensics
  • e-commerce
  • e-government systems relevant to organisational, technological and cultural applications

Student Destinations

One of the benefits of studying at Portsmouth is the comprehensive support we provide in career planning. Our careers and recruitment service - Purple Door - can assist you in career research and finding employment opportunities.

The Graduate School Development Programme offers a series of dedicated workshops on career planning, specifically for research degree students. You will also have access to consultations with careers advisers or online support. This service is available for five years after graduation.

Fees and funding

UK students
full-time students: £4,121 p/a, part-time students: £1,590 p/a
International students
full-time students: £14,400 p/a, part-time students: £7,200 p/a

Qualification and course duration


full time
24 months
part time
48 months


part time
72 months
full time
36 months

Course contact details

Student Recruitment Centre - Faculty of Technology
023 9284 2993