Sound and Music Computing
Entry requirements
A 2:1 or above at undergraduate level in Electronic Engineering, Computer Science, Mathematics or a related discipline.
Good 2:2 degrees are considered on an individual basis.
Months of entry
September
Course content
Digital media becomes ever more advanced and ubiquitous. The MSc in Sound and Music Computing responds to a growing need for engineers and computer scientists trained specifically in sound and music processing.
On this course you will gain an understanding of the design and software development process for music recording, analysis and synthesis for home, studio and live performance environments. You will also study data analysis and signal processing techniques related to human speech and hearing, psychoacoustics and masking, and instrument and room acoustics.
You will begin by studying music perception and cognition. If you require further background on digital signal processing (DSP), you can take a module in the fundamentals of DSP. Thereafter, you can choose from a range of modules, focusing on areas such as:
- recording and mixing
- music production
- audio processing
- digital effects
- machine listening
- deep learning
- interactive sound and music systems
- music information retrieval
- new instrument design
- musical expression
- semantic web.
Taught modules are fully supported with computing and laboratory work. You will devise and carry out a major dissertation, which you can choose to do in collaboration with an industrial partner.
Information for international students
Please see here for more information.
Qualification, course duration and attendance options
- MSc
- full time12 months
- Campus-based learningis available for this qualification
- part time24 months
- Campus-based learningis available for this qualification
Course contact details
- Name
- School of Electronic Engineering and Computer Science
- pgtadmissions@qmul.ac.uk
- Phone
- +44 (0)20 7882 7333