You should have an Honours degree or equivalent in the following disciplines: ■Life sciences, medical or biomedical science, e.g. anatomy, physiology, dentistry or dental technology, forensic anthropology, molecular biological degrees and the allied health professionals ■computer science, 3D visualisation, computer graphics, health informatics, mathematics, and physics ■medical illustration, 3D design, product design, digital media, digital arts, 3D modelling and animation ■or equivalent professional practice. However, high calibre graduates from other disciplines may be considered if they are able to demonstrate an interest and ability in the field of medical visualisation.
Months of entry
This programme is the first taught Masters programme in medical visualisation in the UK. Offered jointly by the University of Glasgow and the Glasgow School of Art, it combines actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation.
- You will examine human anatomy and reconstruct it in a real-time 3D environment for use in education, simulation, and training.
- You will have access to the largest stereo 3D lab in Europe, and its state-of-the-art facilities such as laser scanner (for 3D data acquisition), stereo 3D projection, full body motion capture system, haptic devices and ambisonic sound.
- You will also have access to the Laboratory of Human Anatomy at the University of Glasgow, one of the largest in Europe.
- The programme has excellent industry connections through research and commercial projects and there are possible internship opportunities. You will benefit from guest lectures by practitioners, researchers and experts from industry.
- This programme is accredited by the Institute of Medical Illustrators.
You will split your time between the Glasgow School of Art (Digital Design Studio) and the University of Glasgow (Laboratory of Human Anatomy). The programme is structured into three stages.
Stage one: digital technologies applied to medical visualisation (delivered by the Digital Design Studio at the Glasgow School of Art)
- 3D modelling and animation
- Applications in medical visualisation
- Volumetric and 3D surface visualisation
- Core research skills for postgraduates.
Stage two: human anatomy (delivered by the Laboratory of Human Anatomy at the University of Glasgow).
- Introduction to anatomy
- Structure and function of the human body
- Cadaveric dissection techniques.
In stage three you will complete a self-directed final project, supported throughout with individual supervision.
Information for international students
IELTS: overall score 6.5; no sub-test less than 6.5. ibTOEFL: 92; no sub-test less than 22 with Speaking no less than 23 CAE: 176 overall; no sub-test less than 169. CPE: 176 overall; no sub-test less than 169. PTE Academic: 60; no sub-test less than 59
Fees and funding
Qualification and course duration
Course contact details
- Dr Paul Rea / Dr Minhua Eunice Ma