Taught course

Audio and Creative Technology

Institution
University of Wolverhampton · School of Performing Arts
Qualifications
MSc

Entry requirements

You will need a good degree (2:2 or above) in Music Technology, Sound Production, Music Computing, Sonic Arts, creative applications of Computer Science or Human-Computer Interaction, or related subject. All students will be interviewed/auditioned to assess their suitability and preparedness for the course. Other applicants, particularly those with relevant experience, will be considered through interview/audition as appropriate, but deep engagement with audio/sound/music and familiarity with contemporary tools and ideas are expected.

Months of entry

September

Course content

The MSc Audio and Creative Technology offers a blend of science, technology and creativity that responds to the need for technologists able to work across areas such as music and audiovisual production, video games, interactive media, human-computer interaction and computing.

The course will equip you to work at the cutting-edge of associated industries or prepare you for doctoral study, developing your critical and analytical abilities alongside valuable practical skills. Able to select approaches appropriate for professional contexts, you will use current technologies in creative ways and develop innovative solutions to prescient problems and explore the potentials of software and hardware.

Hosted at The Performance Hub at our Walsall Campus, music, dance and drama teaching and learning provision are integrated in one building. Boasting exceptional facilities to support student learning at the highest level, the building includes two recording studios with analogue and digital recording/mixing/mastering facilities and Pro Tools HD technology, plus two large computer suites equipped with 60 iMacs running Pro Tools, Logic, Final Cut Pro, and a variety of specialist Open Source software. The proposal for the Audio Technology Project is developed in the Research and Development module, providing time and opportunity to consider the project’s direction thoroughly, and to explore possibilities for collaborative/interdisciplinary working.

What happens on the course?

Audio technology is a rapidly evolving field of study with a diverse and expanding range of possibilities. It caters for the increasing demand for creative and technologically literate professionals able to contribute to the development of, for instance, software and video games, interfaces and controllers, many different kinds of recorded media and broadcast communications.

This courses is designed to go beyond the simple provision of training, and to instead enable you to engage with current debates and actively participate in some of the most vibrant areas of contemporary research. You will be encouraged to demonstrate self-direction and autonomy as you critically explore and define your position within the wider field. One overarching aim is that you should leave the course as not only an adept user of various hardware and software technologies, but as someone able to actively shape and develop their own, responding as necessary to future developments. In addition to developing your theoretical and methodological understanding, the MSc in Audio and Creative Technology features a strong emphasis on practical work in a number of different (but related) areas.

Information for international students

Applicants from overseas should also have a good standard of written and spoken English (IELTS with an overall band score 6.5 with a minimum of 6.0 in each element or an acceptable equivalent).

Qualification, course duration and attendance options

  • MSc
    full time
    12 months
    • Campus-based learningis available for this qualification
    part time
    24 months
    • Campus-based learningis available for this qualification

Course contact details

Name
Enquiries
Email
enquiries@wlv.ac.uk
Phone
01902 32 22 22