Taught course (will run subject to approval)

Game Art

Institution
Falmouth University · Falmouth University
Qualifications
MA

Entry requirements

We welcome applicants with varied qualifications, but typically you'll need an undergraduate degree in a related discipline. Our typical applicants hold an undergraduate degree of 2:2 or above, or equivalent experience.

We’ll also welcome your application if you have formal or 'certified' learning (such as training courses not run by universities or colleges) and learning from work experience or self-study. This is called Accreditation of Prior Learning (APL), and should have been gained within the last five years, and be equivalent to the learning outcomes of our minimum entry qualifications.

APL applicants using experience to apply should note there is a £200 application fee for entry with advanced standing or with exemption from specific modules or credit.

Months of entry

September

Course content

Are you an artist who is passionate about games? Do you want to develop art skills to meet the challenges of the games industry? At Falmouth you'll work with Programmers and Designers in a studio environment to make innovative and arresting art for games.

Nurture your creativity as you collaborate with like-minded artists in an inspired and focused space. We welcome illustrators, painters, fine artists, sculptors, architects, graphic designers, or anyone with a passion for the visual dimensions of games. Whatever your artistic background, you’ll graduate from this course as a knowledgeable, workplace-ready professional with a strong insight into the games industry.

We cover a range of areas to aid your growth both creatively and technically. By the second study block, you’ll already be putting your skills into context by working on a game art project, and learning to co-create in a team. This all leads up to a final submission where you’ll have the opportunity to build a game with coders and designers in a full development team, or if you prefer, craft your own standout portfolio piece.

You’ll learn:

  • 2D and 3D art creation methods, including concept, environment and character art
  • Core drawing skills
  • Game development pipelines, techniques and processes (such as Agile development and version control)
  • What a game development career requires
  • Teamwork skills across disciplines on live projects

Qualification, course duration and attendance options

  • MA
    part time
    24 months
    • Campus-based learningis available for this qualification
    full time
    12 months
    • Campus-based learningis available for this qualification

Course contact details