Digital Art and Technology
Entry requirements
A relevant degree with honours or an equivalent professional qualification. Other qualifications accompanied by substantial experience in an appropriate field may also be considered. Non-standard applications will be considered on a case by case basis.
Months of entry
September
Course content
The MRes Digital Art and Technology is an interdisciplinary, research-focused programme designed for artists, interaction designers, musicians, game developers and innovators to develop their own practice. By framing the practice into critical discourse through the creative and innovative application of digital technologies, it nurtures innovation and experimentation by challenging the boundaries of digital arts and creative media practice across the traditional disciplines.
Key features:
- Break through the traditional boundaries of science, art and technology. Work in a cross-discipline environment and learn to implement pioneering digital technologies.
- Build a path to an exciting and dynamic career – our students have gone on to work as web designers, games developers, lecturers and digital consultants.
- Engage in a dynamic and integrated approach to teaching, designed to nurture creative communities and define new areas of innovation.
- Participate in international research collaborations though close relationships with the Centre for Media Art and Design Research and the Institute of Digital Art and Technology (i-DAT). You’ll also benefit from strong links to all of their affiliated PhD programmes.
- Cultivate advanced digital skills through access to exclusive technological facilities including the Immersive Vison Theatre and IBM funded Smarter Planet lab.
- Join our network of award-winning graduates in the creative and technology sectors. Previous students such as Adam Montandon and Gianni Corino have gone on to win accolades from the Media Innovation Awards, Summit International Awards and Scrittura Mutante Awards.
- Study remotely, foster professional relationships and work alongside your studies through our flexible approach to learning. Modules are delivered via workshops and symposium sessions in digital media venues, supported by interactive online technologies.
- Establish and define your personal digital practice through your major project. Tailor your assessment to your own creative needs, by choosing from different proportions of practical and written work. Explore your individual interests with the support of two dedicated project supervisors.
- There are international research collaborations through the Institute of Digital Art and Technology (i-DAT).
Information for international students
Please view the country specific pages for further information regarding the equivalency of your degree. International applicants will be required to provide evidence of their English language ability, for example by achieving an IELTS score of 6.5 overall (with a minimum of 5.5 in each element) or equivalent, see our English language requirements. Pre-sessional English language courses are available if you do not meet these requirements.
We welcome applicants with international qualifications. To view other accepted qualifications please refer to our tariff glossary.
Qualification, course duration and attendance options
- MRes
- part time12+ months
- Campus-based learningis available for this qualification
- full time12 months
- Campus-based learningis available for this qualification
Course contact details
- Name
- Postgraduate Admissions
- admissions@plymouth.ac.uk