Taught course

Immersive Media

Liverpool John Moores University · Faculty of Arts, Professional and Social Studies

Entry requirements

  • Hons degree 2:2 or above (from art, media, animation, digital design, computer science, performing arts, graphic design, games, UX)
  • an academic reference
  • applicants are required to submit a sample digital portfolio at the point of application

Applicants who demonstrate professional skills and evidence of achievement in a related area without formal qualifications may also be considered. A CV should be provided at the point of application.

Additional information:

  • IELTS English language requirement: 6.5 (minimum 6.0 in each component)
  • RPL is accepted on this programme

Months of entry


Course content

Exploring, experimenting and creating experiences and applications in augmented, extended, mixed and virtual realities, installation, performance, and sensor-based media.

This course is available to study full-time or part-time.

  • This Immersive Media postgraduate course will explore storytelling, experience design and development with immersive and creative technology
  • WATCH: MA Immersive Media student work
  • Taught in a city with a long history of innovation across games, film and creative technology (Immersive Economy Report, 2019)
  • Dedicated lab spaces and access to a range of production facilities across the Screen School and the Liverpool School of Art and Design. Including a range of specialist VR, AR and MR development and display (headsets, spectacles, projection) technologies
  • Software workshops include, Unreal, Unity, Blender, Gravity Sketch, Isadora, TouchDesigner and Adobe Creative Suite... though we are software agnostic and story first
  • A Collaborative Project run in partnership with industry partners in the creative media sector, to develop real world projects
  • Looking at the application of immersive content and technology across a range of sectors

In 2019, a research symposium at the Redmonds Building, home of Liverpool Screen School and the MA Immersive Media programme, explored how researchers, developers and practitioners are approaching the emerging mediums of virtual reality, augmented reality and mixed reality for storytelling. The day included eight panels exploring the diverse ways in which people are engaging with new technologies and speakers included creative writers, theatre makers, game developers, filmmakers, artists, creative coders and a range of disciplines to discuss the immersive storytelling experiences research symposium.

Companies included Marshmallow Laser Feast, Draw and Code, Limbik Theatre, Pilot Theatre, Boom Clap Play, Kinicho, Production Park and Charisma.ai.

This course is currently undergoing its scheduled programme review, which may impact the advertised modules. Programme review is a standard part of the University’s approach to quality assurance and enhancement, enabling us to ensure that our courses remain up to date and maintain their high standard and relevancy.

Once the review is completed, this course website page will be updated to reflect any approved changes to the advertised course. These approved changes will also be communicated to those who apply for the course to ensure they wish to proceed with their application.

Information for international students

View country specific entry requirements

Further information is also available from our international web pages.

Fees and funding

Please see the course page for more information.

Qualification, course duration and attendance options

  • MA
    part time
    24 months
    • Campus-based learningis available for this qualification
    full time
    12 months
    • Campus-based learningis available for this qualification

Course contact details

Course Enquiries
0151 231 5090