Games Art
Entry requirements
You should have at least a 2:2 undergraduate UK honours degree in a relevant discipline (e.g. games design; visual effects; computer games; games art; computer games programming; 3D modelling; concept art; animation; multimedia design; website production).
Equivalent EU/international qualifications are also accepted. Applicants who do not meet these criteria will be considered on a case-by-case basis. Other professional qualifications will be considered on merit and/or with relevant professional experience.
Overseas applicants will require IELTS with an overall score of 6.5 with no less than 5.5 in any category, or an equivalent accepted English language qualification.
No specific subjects are required for the course. However, a background in art based subjects and/or knowledge of 3d and game engine technologies would be advantageous.
Months of entry
September
Course content
MA Games Art aims to extend your existing knowledge and skills by exploring games art in a range of academic contexts. The course synthesises industry-standard tools, techniques and processes with emerging technologies and disruptive research.
As a games art student you will be part of the School of Digital Arts (SODA) and will be based within a purpose-built building, equipped with the latest emerging technologies to enable you to develop industry-standard skills for creating and researching content across the latest digital platforms.
SODA is well positioned within Manchester for building a network and developing your research and practice in the media, games and digital tech industries. It is also home to staff from a wide range of disciplines who are research active and experts in their chosen areas. They enjoy well-established links to the wider creative media, arts and digital tech industries in Manchester, nationally and internationally.
The exciting interdisciplinary nature of the course may involve collaborative opportunities with students on other SODA courses at both undergraduate and postgraduate levels, from faculties across the university, such as Arts and Humanities and the Department of Computing and Maths in the Faculty of Science and Engineering.
Supported by guest lectures from international artists, industry practitioners and academics, you will position your work within wider professional and global contexts to develop an innovative, creative practice and research projects.
Browse examples of our MA students' work here.
- Extend your practice guided by expertise from subject specialist academics.
- Explore the next generation of production techniques and workflows from industry experienced lecturers.
- Engage with research and knowledge exchange from the SODA academic research community.
- Showcase your talent by expanding your game art portfolio through exciting and innovative projects.
Information for international students
Please visit the international page.
Fees and funding
For further information please see the fees and funding page.
Qualification, course duration and attendance options
- MA
- part time24 months
- Campus-based learningis available for this qualification
- full time12 months
- Campus-based learningis available for this qualification
Course contact details
- Name
- Course Enquiries Team
- courses@mmu.ac.uk
- Phone
- +44 (0)161 247 6969